Whilst doing research re: DRM, I stumbled upon an interesting article that discusses the problem with most Piracy/DRM debates and presents a new basis for examining the "cost" of piracy to consumers and what content creators can do to discourage it.
There are two parts to the blog:
- Part One - Piracy and the four currencies
- Part Two - Free 2 Play and the Four Currencies
What do you think? Let me know your opinions!